A pivotal choice has been laid out before you. The catalyst could have been something as small as an outreached hand or as monumental as a murder. Whatever it was, the point is the same: the choice was never your own to begin with. The guiding hand of fate has ever been there to propel you toward your 'true' path. Everything has already been decided for you. You were never meant to write your own story.
But now, you've found a way to liberate yourself from the bondage of destiny. The path before you disappears. The whispering in your ear that influences every decision you've ever made has gone dead silent. For the first time in your life, you are free. And in that instant, the world you know falls away.
The world in which you awaken exists outside of time and space. Everything is bright and green and far, far too quiet. You recognize all the familiar landmarks of home: the peaks of Mt. Nibel, the sky-high Shinra tower, Rocket Town's leaning spacecraft, but all these things mingle in the same skyline, far closer to one another than they ought to be. It looks to be about a day's walk between them. This is your world condensed.
Even if you manage to make a place for yourself in this altered reality, the hand of fate is still not done with you. She's sending her harbingers, you see, wraith-like, spectral things that wander these planes in service to her unspoken agenda. Because freedom isn't free, not here; every day there will be a choice, and this time, there are no right answers.
Will you run away or stand and fight? Will you live or let yourself succumb? Will you choose to be kind, or will you let the dark compulsions of cruelty drive you? Only you can decide in this strange new world. It's time to write your own story.